DUSTFREE · GAMES

handmade HTML5 mini-games · all art & sound generated in code

Pixel Series · one game per kind of feeling
PIXEL · ACTION · CHALLENGE RHYTHM STEEL Duel to a synthesized beat: the enemy's every attack lands on the drum line, and its pulse is your warning. Tap exactly on the strike to parry — a perfect parry staggers the foe, and a tap inside the stagger counters. Climb five towers, 4 floors each. PIXEL · PUZZLE · DISCOVERY STRATA DIG A city sleeps under five strata. Scan the wall and read the echoes — material, depth, shape — then brush the soil away cell by cell. Too fast and you knock the relic's condition. Reassemble a drowned city's story from 30 inscriptions. PIXEL · SIM · EXPRESSION BLOOM LAB Breed pixel flowers whose genes you can see: cross two blooms and the 2x2 preview shows exactly what may grow. Arrange them on the greenhouse shelf and stage a show — butterflies arrive by colour harmony, height rhythm and theme. Your garden, your palette. PIXEL · CASUAL · FLOW LANTERN DRIFT Set a paper lantern on a night river and steer it home with soft gusts of wind. No enemies, no timer — just current, fireflies, and a soundtrack that quietly maps how near the next rapid is. Reach the sea-gate and the bells ring once per firefly you gathered.
Recent Experiments · four new ways to play
ORIGINAL · PUZZLE · 12 ROUTES THREADLINE Draw a courier's path through moving gates, fans and phase bridges. Every level is a tiny timing puzzle; the daily route gives you a reason to come back. ORIGINAL · STORY · 6 CHAPTERS SHADOW WINDOW Move a light through layered paper shadows. Each new angle reveals a hidden fragment and a quiet piece of a forgotten story. ORIGINAL · SIM · 8 COMMISSIONS LOOPLOOM Place and rotate woven motifs to satisfy living commissions. Discover eight patterns, then open Free Weave and make your own. ORIGINAL · CASUAL · 5 NIGHTS TIDEWHEEL Turn four ceramic rings to guide a small ecology home. There is no failure and no countdown — only a slower, softer kind of progress.
Earlier Works
ORIGINAL · SPORTS · 12 HOLES GRAVITY PUTT Mini-golf in a planetary system. Drag back from the ball and release — the preview shows only the first half of the flight, and the planets' gravity bends the rest. Black holes swallow a stroke, wormholes teleport it, repulsors shove it away. ORIGINAL · ARCADE · 8 LEVELS TWIN BURN Two ships, one fuel tank. Hold the screen and a tractor beam pulls the nearest hull toward your finger — releasing never brakes, so plan the burn. Fly both ships into their own docks before the shared tank runs dry. ORIGINAL · PUZZLE · 2-4P POLAR CLASH A turn-based magnet duel. One bead per turn — land inside another bead's field and the whole connected chain snaps back into your hand. Play solo against up to three AI rivals, or take the survival run. ORIGINAL · ARCADE PARADOX Revolve a dying star and dodge debris — but the real threat is a ghost of your own past replaying every move. Skim past it for PARADOX bonuses. ARCADE · 5 CHAPTERS COMET DASH One-tap flight through five asteroid chapters — drifting gates, serpent pairs, solar wind and gravity wells. PUZZLE · 7 LEVELS GEM FUSION Slide to merge gems and forge each level target under a move budget — frost, stone, prism and time mechanics await.